DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 7, 2009 12:10:20 GMT -5
I know this looks similar, but it is my "new" turn post.
Grothog gets to save against immobilization Grothog marks the cube Grothog takes a ATTACKS the cube with his usual Grothog tries to save again if necessary Bart attacks with scorching burst.
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samm
Initiate
Posts: 22
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Post by samm on May 7, 2009 23:48:01 GMT -5
Samm will attack with Sacred Flame, hoping Katera's luck will turn again.
Donne will attack the cube with Holy Strike. He will attempt to escape from the cube.
Update: Donnes current hp is 15 (that takes the latest slam damage of 7 into account)
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Post by TerraDave on May 8, 2009 14:50:06 GMT -5
Grothog fails the first save (roll 3), marks, hits (roll 15; 11 dmg) and makes the second save (roll 16).
Samm again seems thrown off by the translucence and misses (roll 6).
Bart casts fire. In the wrong place.
Donne takes 10 acid damage (so now 5). He can only take one action while dazed. He attempts to escape. And succeeds! (roll 19). (he moves north of Grothog).
The cube again slams at the two defenders. Only Grothog is hit (for 7, looses the 4 temp hp and 3 more, what is his current?).
Please post by Tuesday AM.
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DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 10, 2009 14:51:04 GMT -5
FIRST: Hit Point Update
1) At start of "online" cube play Bart: 27 HP Grothog: 22 Regular HP + 4 Temporary HP 2) Grothog loses 7: 19/0 3) Grothog gains 4 Temporary: 19/4 4) Grothog loses 7: 16/0 (CURRENT HP)
The NEW Turn 1) Grothog Marks the cube 2) Grothog takes healing surge/second wind (HP and AC Bonus) 3) Bart casts the scorching burst (+ 1 bloodied bonus)
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samm
Initiate
Posts: 22
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Post by samm on May 12, 2009 17:48:26 GMT -5
Samm curses his rotten turn of luck and will again cast Sacred Flame. He will also use a minor action to cast Healing Word on Grothog.
Donne gives silent thanks to Katera that he was not slammed by the cube for he thinks he would have been knocked unconcious had he been.
Donne will use his second wind and take a healing surge. [Is Donne still Dazed?]
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Post by TerraDave on May 13, 2009 15:04:42 GMT -5
Grothog regains 10 hp and gets a +6 to AC.
Samm hits, kinda (3 dmg), Donne gains 3 temp hp. Grothog gains 16 hp
Bart finally hits, critically! (12 dmg)
Donne, who is not dazed, regains 8 hp.
The strange cube, its instincts perhaps alert to a revitalized enemy, withdraws by shifting one then moving 3 to the east.
Please post by Friday AM
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DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 14, 2009 11:58:05 GMT -5
1) Grothog, unable to contain himself, charges and attacks the cube. 2) Grothog marks the cube. 3) Bart casts the scorching burst (+ 1 bloodied bonus)
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samm
Initiate
Posts: 22
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Post by samm on May 14, 2009 17:26:09 GMT -5
Samm, frustrated by the ineffectiveness of his Sacred Flame, but encouraged by Grothog's charge, will also charge the cube and will attack with Righteous Brand. If he is successful, he will give the +3 power bonus to melee to Grothog.
Donne will issue a Divine Challgenge (marking the cube); he will remain where he is and drop his swords and load his Crossbow.
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Post by TerraDave on May 15, 2009 17:16:55 GMT -5
Grothog charges, and misses (roll 6).
Samm also charges, and also misses (roll 4).
Bart just hits (roll 10), but gives a good burn! (12 dmg)
Donne shows he is no normal paladin.
The Cube engulfs Grothog (roll 17), pulling the mighty primalist into itself. He is dazed and will take acid damage on his turn.
Please post by Tuesday AM.
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DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 15, 2009 22:07:42 GMT -5
I don't know if Grothog gets to save or not. But if he can, he will.
Most importantly, Grothog attacks the cube from inside the cube
Grothog marks the cube.
Bart casts the scorching burst (+ 1 bloodied bonus)
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samm
Initiate
Posts: 22
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Post by samm on May 18, 2009 21:42:03 GMT -5
Donne will cast Lay on Hands on Grothog (minor action). He will then try shooting at the cube with his crossbow.
Samm will say a silent prayer to Katera and again attack with Righteous Brand (he has to hit sometime, doesn't he?). If successful, he will give the +3 bonus to Grothog.
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Post by TerraDave on May 20, 2009 10:58:38 GMT -5
Grothog takes 10 acid damage and remains dazed (this ends when he escapes). He fails to hit (rolls 1).
Samm on the other hand finally hits (17). He does 10 dmg and Grothog gets a +3 bonus to attack the cube his next turn.
Bart also hits for 9 damage.
Donne is back with his crossbow, and cannot touch the engulfed half-giant (and honestly, even if he was next to him, he probably couldn’t touch him). He misses.
The cube engulfs Samm (roll 20). Samm is dazed and will take acid damage on his turn.
Update by Friday AM
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DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 21, 2009 11:59:59 GMT -5
(ooc: What is Grothog's Max HP? He is currently either at 32 HP OR he is at MAX-10, whichever is lower)
Grothog attacks the cube from inside the cube
Grothog marks the cube.
Bart casts the scorching burst (+ 1 bloodied bonus)
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Post by TerraDave on May 23, 2009 6:15:12 GMT -5
Grothog takes 10 dmg. In return, he slashes the cube into a slimey mass, releasing himself and the inactive cleric.
(Grothog has 42 hp max).
Please post by Tuesday AM.
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DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 24, 2009 21:56:39 GMT -5
While Grothog searches for the gold that he knows that cube must be hoarding, either inside its gullet, or in the 10x10 space to the south where it was originally hiding, BART tries not to get surprised again: Bart lays a sequence of 2 scorching bursts, first in the "easternmost" part of the corridor, and second to the 10x10 space just south of the easternmost part.
If this doesn't spur more cubes to attack, Bart suggests heading west then south, Grothog and somebody other than him in front.
Before they leave this spot however, Grothog takes a healing surge. He takes 2 if he is still more than 10 points away from full after the first healing surge.
While Grothog is taking his healing surges, Bart searches the eastermost part of the corridor and the 10x10 south of the easternmost part.
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