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Post by bowinja on Apr 29, 2010 0:44:43 GMT -5
Rafa will attack the bloodied Wight with Sacred Flame
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Post by buckthorn on Apr 29, 2010 16:40:46 GMT -5
Buckthorn will mark the wight closest to him as Hunters Quarry and attack with Twin Strike.
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Lucien
Master of the North Wind
Posts: 69
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Post by Lucien on Apr 30, 2010 8:53:13 GMT -5
Garron will bean the ichored wight with his war hammer. If the wight is already dead by then, he will begin attacking the one on the left.
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Post by TerraDave on May 3, 2010 10:33:31 GMT -5
Lucian: the throwing blade strikes true (12 dmg). Buckthorn, the wight just misses with an OA (Buckthorn can shift or use his daily power, or just rely on his +6 to AC versus the OA). You unload two arrows into the wight, one of which is a critical. It drops as its rotting head detaches from its neck. You then shifts back with Agile Hunter (I took some liberty here, hope its ok, he can still shift back). Rafa: you switch to the wight in front of you, and hit for 6 (plus the vun. for radiant). That one is now ichored. Garron: Follows on with his warhammer (14 dmg). That one is now (or still) marked by him. Wights strike at the dwarf, and one hits. He looses 6 HP and one surge. Please post by Tuesday night. If you want to pick a color like Buckthorn, please do so by using it for his name and or diologue. Attachments:
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Lucien
Master of the North Wind
Posts: 69
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Post by Lucien on May 4, 2010 17:38:40 GMT -5
Lucien, following the pattern that seems to work thus far, strikes at the ichored wight with a shuriken (sly flourish).
If the ichored wight is still standing once Garron is ready to move again, he'll finish it off. If not, he'll begin attacking the remaining shambler.
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Post by buckthorn on May 4, 2010 18:56:07 GMT -5
Buckthorn if the wights move up on their turn, he would shift back one square tryin to leave one empty square between him and the wights. He will mark the wight closest to him (the un-ichored one is that a word?) and will attack with twin strike. .
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Post by TerraDave on May 5, 2010 13:27:56 GMT -5
Lucian: The pattern doesn’t hold (roll 4).
Buckthorn, You hit twice for 13 damage.
Rafa: fails to strike with flame (roll 4 also).
Garron: Hits again with the warhammer (11 dmg). That one is still marked, and still, barely, standing.
Wights stay on the dwarf, but both miss.
Please post by Thursday night. If you want to pick a color like Buckthorn, please do so by using it for his name and or dialogue. Map: as above.
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Lucien
Master of the North Wind
Posts: 69
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Post by Lucien on May 6, 2010 12:18:36 GMT -5
Lucien alters his targeting and begins attacking the lesser damaged wight.
Garron grunts and swings hard, attempting to finish off the injured one.
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Post by buckthorn on May 6, 2010 19:33:09 GMT -5
Buckthorn will stay on his Hunter's Quarry with twin strike.
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Post by TerraDave on May 7, 2010 10:46:29 GMT -5
Lucian: Just miss (roll 9). Buckthorn, You hit once for 9 damage, the target is now ichored. Rafa: the sacred flame finds its mark, damage is so-so (roll 1). As it burns the wight, cleaning off some of the grime and necrotic rot, you notice that it seems to be wearing chainmail made of particularly fine links. Garron: Misses. That one is still marked, and still, barely, standing. Wights stay on the dwarf, one hits for 9 damage and Garron losses another surge. (He has 17 HP and 4 surges remaining). One finally thinks to shift forward. Please post by Monday night. If you want to pick a color like Buckthorn, please do so by using it for his name and or dialogue. Attachments:
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Lucien
Master of the North Wind
Posts: 69
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Post by Lucien on May 10, 2010 15:34:14 GMT -5
Lucien frustratedly gives the least damaged one another hurl of the shuriken.
Garron makes another attempt to win his round at whack-a-wight by crunching the skull of his target.
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Post by buckthorn on May 10, 2010 22:53:34 GMT -5
Buckthorn will shift one square back to the South. He then stays on the ichored wight he'd marked as his quarry, attacking with twin strike. He'd fire both arrows at the ichored wight closest to him; firing first the one arrow. If here were to hit and fell that wight; he'd take his second arrow against the second wight.
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Post by bowinja on May 11, 2010 0:03:02 GMT -5
Rafa will shift back a step. Uses a healing word on Garron and then strikes the closest wight with Sacred Flame.
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Post by TerraDave on May 11, 2010 11:43:56 GMT -5
Lucian: Just hit for 8 damage. You think to shift back for Rafa.
Buckthorn, You shift. You barely hit once, but inflict 12 damage.
Rafa: You shift. The sacred flame finishes off the wight.
Garron: Also just hits, and the second wight returns to death.
So, now what.... ...........................................................
Bart You do your brewing, and then something--guilt, curiousity, boredom, something...you take the drows directions yourself, carefully navigating the Road of Shadows to the great chasm.
The path winds along the edge of a deep chasm for several hundred feet, rounding a corner to reveal several large bastions clinging to the side of the chasm. Two bridges span the chasm’s depths, linking the bastions together. The path ends at the nearest fortress, where a portcullis blocks the way.
You think you see some gray dwarves just beyond the gate.
Please post by Wednesday night. If you want to pick a color like Buckthorn, please do so by using it for his name and or dialogue.
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DrSpice
Master of the South Wind
Posts: 467
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Post by DrSpice on May 11, 2010 21:59:28 GMT -5
BART picks the color red!
Bart uses his stealth skill to try and move as silently as possible while he tries to remember what the Drow told them.
He thinks to himself, "Hmm. Gendar wanted a skull scepter held by the Duergar. Told us to travel the road along the chasm and come to the hold. But here is what appears to be a gated entrance, but also two bridges leading across the chasm."
"Now, where did they get to?"
Trying to remain as stealthy as possible, Bart looks for any signs of his comrades passage. (Bodies, Mayhem, Arrow-riddled corpses). He also listens for any of their voices.
He will start by approaching the portcullis. He will try to determine if it is locked or not. He will try and maintain partial cover and try and look through and see exactly how many enemies he sees and where they are. He also looks for any signs of his comrades.
He will digest this information, and plan his next step.
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